The Millz Have Eyez Tempe Ghost Tour

REVIEW · PHOENIX

The Millz Have Eyez Tempe Ghost Tour

  • 5.022 reviews
  • 2 hours (approx.)
  • From $39.00
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Traveller rating 5.0 (22)Duration2 hours (approx.)Price from$39.00Operated byGet Ghosted PhoenixBook viaViator

Tempe history gets weird fast. This 2-hour walking ghost tour strings together five old Tempe landmarks with hands-on EMF, spirit box, and dowsing rods—all for $39.00 per person.

What I really like is the way the tour mixes story time with something you can actually hold and use. On tours led by David, the vibe leans fun and theatrical, and that shows up in the gear demos and even a playful certificate moment for the group.

One thing to consider: it’s still a walking tour with short stops (about 15 minutes each), so if you’re looking for long, classroom-style history lectures, this may feel a bit brief.

Key Points Before You Go

The Millz Have Eyez Tempe Ghost Tour - Key Points Before You Go

  • Hands-on ghost-hunting kit: EMF detector, spirit box, and dowsing rods are part of the experience
  • Five stops, tight timing: about 15 minutes per location, so you stay moving
  • Small group size: up to 15 travelers, which keeps it less chaotic
  • Historic Tempe buildings you can talk about for days: mills, early hospitality, and churches
  • Fun guide energy: David’s humor and ceremony-style certificates are a standout
  • Mobile ticket and English tour: easy to manage and straightforward for most visitors

What You’re Paying $39 For in Tempe

The Millz Have Eyez Tempe Ghost Tour - What You’re Paying $39 For in Tempe
The price—$39.00 per person—covers more than a walk and a few spooky anecdotes. You’re paying for a guided route through multiple historic locations plus a ready-to-use ghost-hunting setup: EMF detector, spirit box, and dowsing rods.

The value gets even better when you think about the “time per dollar” angle. At around 2 hours total and capped at 15 people, you get a packed experience without it turning into a slow, wandering group shuffle.

Also, this tour averages around 23 days booked in advance, which usually means it’s popular. If you’re traveling in peak season, I’d book sooner rather than waiting for last-minute plans.

You can also read our reviews of more tours and experiences in Phoenix.

The Walk Route: Rio Salado Start, 6th Street Finish (With a Walk-Back)

The Millz Have Eyez Tempe Ghost Tour - The Walk Route: Rio Salado Start, 6th Street Finish (With a Walk-Back)
The tour starts at 1 W Rio Salado Pkwy, Tempe, AZ 85281. It ends at 101 E 6th St, Tempe, AZ 85281, and the guide will walk you back to the starting point after the tour.

That matters more than it sounds. You avoid that annoying “now what” moment at the end, especially if you’re relying on public transportation. The route is also described as near public transportation, and service animals are allowed, so the overall setup feels visitor-friendly.

Plan on good shoes. Even though each stop is short, you’ll still cover enough pavement to want comfortable footwear.

Stop 1: Downtown Tempe and the Monti’s La Casa Vieja to DT Authority Building

The Millz Have Eyez Tempe Ghost Tour - Stop 1: Downtown Tempe and the Monti’s La Casa Vieja to DT Authority Building
Your first story base is Downtown Tempe, focused on a historic building that’s gone by different identities over time—starting with former Monti’s La Casa Vieja and now associated with DT Authority.

This stop works best if you like “layers.” The tour theme here is that a building can carry multiple eras at once: changing owners, changing purpose, and—according to the tour’s ghost lore—possible lingering activity.

Practical note: you’ll have about 15 minutes here. That’s usually enough time to orient yourself, hear the core backstory, and get into the ghost-hunting mindset before you move on.

Stop 2: Hayden Flour Mill and Its Fire-Touched Legends

The Millz Have Eyez Tempe Ghost Tour - Stop 2: Hayden Flour Mill and Its Fire-Touched Legends
Next up is the Hayden Flour Mill, one of Tempe’s older landmarks. The tour frames it as more than a grain-and-industry relic—this is where you’ll hear about past fires, ghostly legends, and how the mill helped shape the city.

Why this stop hits: mills tend to feel “real” as haunted places. They’re tied to work, shifts, and the practical grit of everyday history. Even if you stay skeptical, the atmosphere of an old industrial site makes the stories easier to picture.

Like the other stops, you’re at it for about 15 minutes, so you’ll get the highlights rather than a full architectural or archival walkthrough.

Stop 3: Caffe Boa Tempe in the Old Casa Loma Hotel Building

The Millz Have Eyez Tempe Ghost Tour - Stop 3: Caffe Boa Tempe in the Old Casa Loma Hotel Building
Stop three is Caffe Boa Tempe, housed in the old Casa Loma Building, described as Tempe’s first hotel. The ghost angle here is tied to that early hospitality role—people come and go, stays end, routines repeat, and the tour suggests the legends linger.

This is the kind of stop that tends to land well if you enjoy the contrast between what a building was used for and what it is now. You get a familiar modern storefront feel, paired with an older story layer underneath.

If you like a tour that mixes humor with unease, this is also often where the energy can start to click. On previous runs led by David, the group tone reportedly stays playful while still treating the sites seriously.

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Stop 4: The Plant Mill, Tempe Hardware Building, and Odd Fellows Hall Fires

The Millz Have Eyez Tempe Ghost Tour - Stop 4: The Plant Mill, Tempe Hardware Building, and Odd Fellows Hall Fires
Stop four brings you to the Plant Mill area, tied to the Tempe Hardware Building and its origins as an Odd Fellows Hall. The big story beats here are mysterious fires and the idea that spirits may still be around.

This stop has two things going for it. First, the Odd Fellows angle adds an element of community and ritual life, not just a random old structure. Second, the fire history gives the legends a sharper narrative focus—something concrete to hold onto during the walk.

You’ll again get about 15 minutes, so think of this as story-and-sensing time: a chance to set your attention, use the kit if it’s introduced during this portion, and keep moving with the group.

Stop 5: First Baptist Church of Tempe and Its Haunted Reputation

The Millz Have Eyez Tempe Ghost Tour - Stop 5: First Baptist Church of Tempe and Its Haunted Reputation
Your last stop is the First Baptist Church of Tempe, a historic church with a haunted reputation in the tour’s storytelling. Churches are powerful ghost-tour settings because they’re both public landmarks and emotionally weighted spaces—meeting places for major life moments.

The tour keeps this stop short, so you’ll get the core legend and why it matters to the site’s identity in Tempe. Then you roll into the finish point at 101 E 6th St, where the guide handles the walk-back to your start location.

Using the EMF Detector, Spirit Box, and Dowsing Rods (Without the Tech Headache)

The Millz Have Eyez Tempe Ghost Tour - Using the EMF Detector, Spirit Box, and Dowsing Rods (Without the Tech Headache)
The included equipment is the heart of why this tour feels different from the usual “listen and look” format. You get an EMF detector, a spirit box, and dowsing rods. That turns the tour into an interactive experience, not just a narrative.

And there’s another practical win: you don’t have to bring or learn anything on your own. The guide directs how to use the tools, which helps you stay focused on the actual experience instead of troubleshooting devices.

From past tours led by David, the session also includes flashlights handed out with the group kit. That’s a small detail, but it matters for comfort and for getting everyone on the same page quickly when it’s time for the readings.

The Tour Style: Fun Humor Meets “Try Something”

The best reviews for this tour point to a specific style: you laugh, you learn, and you also get real equipment to work with. When David is your guide, the tour reportedly adds ghoulish humor and even a ceremony-like moment where he presents personalized certificates to the group.

That approach is a huge part of the value. Ghost tours can either feel awkwardly serious or overly silly. This one seems to balance both: playful enough to keep you relaxed, structured enough that the stops don’t feel like random wandering.

You’ll also feel the pacing is designed for participation. With a maximum group size of 15, it’s easier to hear the guide, follow instructions, and take turns during any equipment moments.

Timing and Pacing: Great for a Short Trip, Not a Long Lecture

At roughly 2 hours, this tour is built for people who want a memorable evening plan without committing to a half-day excursion. Each location gets about 15 minutes, so you’ll move at a steady clip and cover more ground than a single-site walking ghost walk.

The tradeoff is the depth. You get the standout story points—enough to spark interest—rather than a deep history seminar for each stop. If you want to spend extra time researching every building after the tour, that’s easy to do, but the tour itself stays focused on the ghost-tour experience.

Who Should Book This Ghost Tour (And Who Might Skip It)

I’d say this tour is a strong fit if you:

  • want hands-on ghost gear included with the ticket
  • like a guided route through Tempe without planning the stops yourself
  • enjoy story-driven experiences that don’t take themselves too seriously

It may be less ideal if you:

  • need long, detailed history at each location
  • prefer a slower pace with more time at fewer stops

It’s also a good option for mixed groups since the tour is in English, near public transportation, and described as suitable for most travelers. If you’re bringing a service animal, the tour allows them.

Should You Book Millz Have Eyez Tempe Ghost Tour?

If you’re shopping for a Tempe night activity that feels interactive and tightly planned, this is an easy recommendation. For $39, you’re not just paying for spooky stories—you’re paying for guided use of ghost-hunting tools and a route that hits multiple historic types: mills, early hotels, Odd Fellows origins, and a church.

One smart caution: wear comfortable shoes and go in expecting short, punchy stops rather than a full-length lecture. If that matches your style, you’ll likely leave with both new Tempe context and a fun, slightly mysterious experience you can talk about the next day.

FAQ

How much does the Millz Have Eyez Tempe Ghost Tour cost?

It costs $39.00 per person.

How long is the tour?

The duration is approximately 2 hours.

Where does the tour start and where does it end?

The tour starts at 1 W Rio Salado Pkwy, Tempe, AZ 85281, USA and ends at 101 E 6th St, Tempe, AZ 85281, USA. The guide will walk you back to the starting point.

What locations are included on the route?

The tour includes Downtown Tempe (Monti’s La Casa Vieja/DT Authority building), Hayden Flour Mill, Caffe Boa Tempe, The Plant Mill (Tempe Hardware Building/Odd Fellows Hall), and the First Baptist Church of Tempe.

What ghost-hunting equipment is included?

EMF detector, spirit box, and dowsing rods are included.

Is the ticket mobile and is the tour offered in English?

Yes. The tour uses a mobile ticket, and it’s offered in English.

What is the maximum group size?

The tour has a maximum of 15 travelers.

Are tips included in the price?

No, tips are not included.

What happens if the weather is bad?

The experience requires good weather. If it’s canceled due to poor weather, you’ll be offered a different date or a full refund.

When will I receive confirmation after booking?

Confirmation will be received at time of booking.

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