New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour

REVIEW · NEW ORLEANS

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour

  • 3.523 reviews
  • 1 to 2 hours (approx.)
  • From $35.00
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Operated by New Orleans Drunk History Tours • Show Me New Orleans Tours · Bookable on Viator

Traveller rating 3.5 (23)Duration1 to 2 hours (approx.)Price from$35.00Operated byNew Orleans Drunk History Tours • Show Me New Orleans ToursBook viaViator

Late-night streets with voodoo and EMF readings. This New Orleans Drunk Voodoo tour blends drunk-history storytelling with real landmark stops and a walking route through the French Quarter, plus a paranormal detector (EMF meter) moment. I like that the guide keeps things moving while explaining how voodoo, ghosts, and vampire tales fit into the city’s past, not just the spooky parts.

I also like the party energy that comes from walking and drinking together with a group, which makes it easier to break the ice fast on your first night out. One thing to consider: the reviews show a small but serious risk of confusion or even a no-show, so you’ll want to arrive early at the exact meeting point and stay alert to updates.

Key things to know before you go

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Key things to know before you go

  • EMF meter access to check for paranormal activity during the tour
  • Voodoo Queen Marie Laveau locations tied to how voodoo took hold in New Orleans
  • Landmark stops tied to major history, including Jackson Square and the St Louis Cathedral area
  • French Quarter bar-hopping route with lots of historic drinking spots along the way
  • Public-property only route: you won’t enter private homes for scares
  • No recording allowed for audio or video during the tour

What this New Orleans Drunk Voodoo tour really feels like

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - What this New Orleans Drunk Voodoo tour really feels like

This is a walking tour built for two moods at once: history nerd and late-night mischief. You’re moving through the French Quarter at a moderate pace while the guide mixes real New Orleans locations with spooky claims—ghost stories, vampire sightings, and voodoo lore—kept in the same thread. The goal is less about a jump-scare show and more about getting you oriented to the neighborhood while telling you why people still talk about these sites.

The EMF meter part is the most “try-it-yourself” element. You get to use paranormal equipment during the tour window, which turns the stories into something you can participate in (or at least pretend to interpret). And because you’re drinking alcohol during the route, the whole thing feels like a lively evening in the Quarter—not a museum lecture.

Still, balance your expectations. The tour operator is clear that you won’t be promised a paranormal experience. Think of it as a spooky add-on to street-level storytelling, not a guaranteed supernatural sighting.

You can also read our reviews of more tours and experiences in New Orleans.

Price: $35 can be a deal if you time it right

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Price: $35 can be a deal if you time it right

At $35 per person, this is one of those New Orleans tours that competes well because you’re paying for three things:

  • a guided walking route (so you’re not wandering blindly)
  • time at multiple major Quarter stops
  • the added hook of the EMF meter and paranormal-themed stories

What can change the value is what you do with the bar portion. Drinks are not included, and the tour passes many places where you’ll want a drink. So your final cost depends on how much you drink and how often you stop for something.

Also, consider that the operator notes a $250 charge for lost, damaged, or missing paranormal equipment. You can join in with the experience without taking on equipment responsibility, but if you want that EMF moment, treat it like real gear: handle it carefully and check it in properly.

Meeting at Lafittes Blacksmith Shop: the one place you can’t miss

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Meeting at Lafittes Blacksmith Shop: the one place you can’t miss

The start is very specific: 941 Bourbon St at the gate of the courtyard attached to Lafittes Blacksmith Shop Bar. Tours do not meet inside the bar, and they also do not meet at a random corner.

Here’s how you make this easy on yourself:

  • arrive a few minutes early and check that you’re at the courtyard gate area
  • plan to stay in that exact area until the guide confirms the group
  • don’t count on a last-minute wait if you arrive late, since the tour starts at the scheduled time

This matters because the reviews include multiple complaints tied to late arrivals or a guide not showing up. Even if most runs go fine, you’ll feel a lot better if you build in a buffer.

Tour length and walking pace: plan for a real evening, not a quick hit

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Tour length and walking pace: plan for a real evening, not a quick hit

The tour runs about 1 to 2 hours. It’s described as a moderate-paced walking tour, and the duration can stretch—especially if bars are busy and you have to wait.

In practice, you should expect:

  • short walking stretches between stops
  • time at bar-related stops (not just “look from the sidewalk”)
  • a final finish in the French Quarter, ending around Jackson Square

Also remember the streets here are old and uneven. The operator warns about uneven walkways, so good walking shoes help more than you’d think for a “fun evening” tour.

The route: from Drunk History landmarks to the French Quarter party strip

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - The route: from Drunk History landmarks to the French Quarter party strip

Stop 1: New Orleans Drunk History Tours with voodoo, ghosts, and the EMF moment

This is the spine of the whole experience. You start by walking with the guide through the Vieux Carré area and then hit key landmarks tied to major events. One featured highlight is visiting the exact location where the Louisiana Purchase was signed in 1803. That’s a strong anchor for the “history first” part of the tour.

From there, you’ll also hear about the St Louis Cathedral area near Jackson Square. The guide ties it together with stories about voodoo, ghosts, and vampires—presented as part of New Orleans folklore and the city’s documented culture of legends.

The paranormal hook shows up with a real EMF meter. It’s a hands-on feature, and it’s exactly the kind of thing that changes the vibe from passive listening to active participation. If you want to take photos, do it during permitted moments—just note that the operator says audio or video recording devices are not allowed.

One more detail that’s unusually specific: the tour includes stories that connect to Voodoo Queen Marie Laveau, including locations linked to property given to her as payment and places where voodoo ceremonies were held. If you like your spooky content tied to specific people and specific places, this first stretch delivers.

Stop 2: French Quarter bar-hopping (lots of options, lots of energy)

Next comes the French Quarter segment, where the focus shifts to the neighborhood’s bar scene—over 200 bars in the Quarter. You’ll have the chance to check out some of the Quarter’s friendliest and most historic bars, with the route designed so you pass a lot of options along the way.

This is where the tour becomes most “party atmosphere.” You’re not just walking by bars—you’re getting guided context, then turning around and making choices. If you’re traveling with friends or want an easy group social start, this portion helps a lot.

The main drawback here is also the easiest to predict: bar lines and busy crowds can slow things down. Since the operator says delays can extend the tour when waits inside bars happen, the start time matters, and you should keep your evening flexible.

Stop 3: Jackson Square finish, right at the heart of it

The tour concludes in Jackson Square, which is a smart landing spot. You get a central view of where all those Quarter streets funnel in, so it’s easier to plan what you do next without needing a map app.

The guide’s stories keep the spooky theme alive through the end, but the overall goal here is practical: leave you positioned in the most walkable, high-action pocket of the French Quarter.

The best part: storytelling that mixes history with street-level spooky

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - The best part: storytelling that mixes history with street-level spooky

The strongest praise in the reviews centers on the guides—especially Cody/Coty (names appear slightly different in different reviews). The recurring theme is that the guides are engaging, patient, and tuned to what people ask in the moment. That matters more than it sounds.

A voodoo-and-vampire tour can go one of two ways:

  • either you get a rehearsed script that feels distant
  • or you get a guide who can talk like a real person and answer the questions that pop up

Based on the positive reviews, this tour often lands in the second camp, with guides who share backstories about buildings, architecture, and the cultural context behind the stories. If you want more than jump-scare entertainment, that’s a big win.

Things to watch: reliability, drinks, and the EMF equipment fee

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Things to watch: reliability, drinks, and the EMF equipment fee

Let’s talk about the parts that could annoy you.

1) Reliability shows up in reviews

There are multiple negative reviews about guides not showing up or late check-in causing confusion. The company’s policy language also emphasizes that tours depart on time and late arrivals won’t be refunded. Translation: you should treat arrival time seriously and keep your phone handy for updates.

2) Drinks are on you

This is not an all-inclusive drinking tour. Alcohol is available to purchase along the route, but the ticket does not include drinks. If you’re budgeting, decide in advance what you want to spend on beverages.

3) EMF equipment responsibility is real

If you check out paranormal equipment, there is a $250 fee for lost, damaged, or missing gear. You don’t want “spooky fun” to turn into a stressful end-of-tour handoff.

4) No paranormal guarantees

The tour explicitly says there’s no guarantee you’ll encounter paranormal activity. That’s fair, and it’s better than setting yourself up for disappointment.

Who this tour is for (and who should skip it)

New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour - Who this tour is for (and who should skip it)

This is a great fit if you want:

  • a first-night French Quarter orientation
  • a walking tour with an upbeat, social tone
  • voodoo and paranormal-themed stories with real landmark context
  • the option to do the EMF meter moment

I’d think twice if you:

  • hate bar crowds or don’t want to spend time near bars
  • are very sensitive to spooky claims and want only verified history (this tour mixes both)
  • rely on perfect punctuality and can’t handle slight delays due to bar waits
  • want a guaranteed paranormal spectacle (the operator doesn’t promise that)

Practical tips to make your tour smoother

  • Bring your walking stamina. Even a “fun” tour involves enough steps that good shoes help.
  • Use the meeting point like a GPS target. Courtyard gate at 941 Bourbon St, not inside the bar.
  • Decide your drink pace early. The tour allows guests to drink, but the operator may refuse service to guests who are extremely intoxicated.
  • Ask your questions as you walk. If the guide is Cody/Coty-level strong, the best answers come when you prompt them.
  • No recordings. Audio/video recording devices aren’t allowed, so plan accordingly.
  • Don’t wander off. You stay with the group, and the guide can’t stop so you can split off for photos.

Should you book New Orleans Drunk Voodoo?

Book it if you want a lively French Quarter walking night that mixes recognizable landmarks with voodoo and paranormal storytelling, and you like the idea of an EMF meter moment to join in rather than just listen.

I’d be cautious if you’re booking for something time-sensitive, because the negative reviews show that no-show or guide arrival problems can happen. If you do book, go in smart: arrive early, check in at the exact meeting spot, and keep your phone ready for updates.

If you want a fun, social way to learn the Quarter fast while getting your spooky fix, this is the kind of tour that can be worth the $35—especially if your guide is one of the highly praised ones.

FAQ

How much does the tour cost?

The tour price is $35.00 per person.

How long is the New Orleans Drunk Voodoo tour?

It typically lasts 1 to 2 hours.

What language is the tour offered in?

The tour is offered in English.

Where do we meet for the tour?

Meet on the sidewalk at the gate of the courtyard attached to Lafittes Blacksmith Shop Bar at 941 Bourbon St, New Orleans, LA 70116.

Are drinks included?

No. Drinks are available to purchase along the route.

Is there a guarantee you’ll see paranormal activity?

No. The tour is for entertainment purposes, and there is no guarantee of paranormal activity.

Can I use paranormal equipment like the EMF meter?

Yes, the tour includes access to paranormal equipment during the tour, but equipment must be checked out and returned. A $250 fee applies for lost, damaged, or missing equipment.

Are audio or video recordings allowed?

No. Audio or video recording devices are not allowed during the tour.

Is the tour near public transportation?

Yes, it’s listed as near public transportation.

Are service animals allowed?

Yes, service animals are allowed.

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